Tag Archive for 'final-fantasy-xi'

Conditioned /tell

When you try and tell someone about a quest that you’ve just completed with another person, never ever send messages without looking. After a quest you tend to be so conditioned with another person’s name that you end up /telling that person instead.

It may be 4am, but I just did so many mistells I can probably go kill myself. Thankfully, all I said was that my quest was completed and that I was going to sleep. I didn’t complain about how long the quest took (well now I am).

And that’s a problem with playing games at night. Funny eh?

Alright, I’m off to sleep.

Popularity: 5% [?]

Wow, Stagnancy…

Addiction withdrawal is easy. I don’t know why, but I’ve been playing a lot less Final Fantasy XI lately. I guess my hots for that game are drawing to an end, with the ending of my vacation soon. Or maybe it’s just the fact that I’m plain broke in game. (If anyone reading this is in Seraph and somewhat well-off in gils, please donate to Kurashiire. Thanks!)

Anyway, I’ve been sorting out lots and lots of thoughts about pirated games lately. The pirated games market exists as people refuse to pay $60 for an original game when they can pay $3 for a pirated one. Even when top-notch games devalue in a few months, they would still pay $3 for a pirated one than $20 for a repackaged or 2nd hand version. And then companies, seeing the rampant piracy, source technology from companies such as Securom to protect their “intellectual property”. Which doesn’t work considering that pirates are real good at cracking such technology.

But hey, there just isn’t any point in collecting Amaray cases with nicely printed covers, a 20 page manual that doesn’t even teach you the slightest thing about game mechanics and um, the game disc itself.

At least put in a cloth map or something, sheesh. Heck, a nice “limited edition” model of one of the game’s protagonists would be good too.

Well, the companies can continue on their raids and everyday copying prevention. Consumers can continue buying their pirated software. I’ll just happily play whatever game I like. Ignorance is bliss.

Popularity: 5% [?]

Of Gaming And Healthy Living

Recently, I’ve been doing 12 hour or so gaming marathons. Hardcore? Maybe. Crazy? Yes. And so I stopped my marathons just to deliver a message to everyone. It might seem short, it might seem rather obvious, but you do have to admit that I’m right.

Play Healthy, Live Healthy.

Ensure that you have at least 7 real world hours of sleep everyday. Eat a nice breakfast of real world food. Engage in real world activities.

Gaming may nourish your mind, but it wouldn’t nourish your body. Unless you’re doing 12 hours of non-stop Dance Dance Revolution on a dancepad. But that’s beyond crazy.

And of course, have fun. Gaming is not supposed to give you undue stress. It’s supposed to be a past time. To relieve stress. Undue stress will affect your health. So don’t get so worked up about being unable to complete a level of your favourite game.

Peace. I’m off to Vana’diel.

Popularity: 7% [?]

It’s A Small World

I went to the Xbox Live Launch last Friday not to check out Xbox Live, but to meet with friends. Free cotton candy and beer was a bonus, definitely.

Anyway, kudos to Microsoft for trying to make gaming appeal to the general public. DJs for emcees, entertainment for the “in” crowd and entrance queues to rival that of clubs during peak periods. Not to forget another two queues, one to purchase the Xbox Live kit and another to redeem the free memory card that comes with it. Ah well, this is Singapore anyway, land of the queues. There was also a rather impressive show of pyrotechnics, which made the entire place seem on fire for a bit.

But that’s not what the main focus of this post is. It’s rather strange, yet somewhat common to meet fellow Singaporeans in an online game. What’s even startling is how you can play with a fellow Singaporean for ages and only know that he also hails from Singapore when you examine him and see a Singapore linkshell (Final Fantasy XI term for IRC chatroom) or when the entire party reveals their places of origin. Of course, when us pioneers pretty much arranged for most Singaporeans to congregate on either the Ragnarok or Seraph server, I guess it would be rather common. If either Snag or Squishy from Seraph are reading this, Kurashiire said hi.

But when you play a game with a rather small international community such as Chron X, you tend to not expect to meet Singaporeans much if at all. After all, such games have very limited appeal. But in my 6 years of playing (wow, that’s an awfully long time, isn’t it?), I’ve met um… two Singaporeans. Yeah, two. I wonder if those people will read this very post.

Cycles

I need my level 30 in Final Fantasy XI. That’s after wasting so much money on months unplayed and having the misconception that cancelling my content ID would lead to the deletion of my character.

Ok, that’s as far as I will go. And it’s come to my attention that a lot of roleplaying games rely on this monotonous cycle to provide for “hours and hours of gameplay”. Final Fantasy, Zelda, Dragon Quest. What most games do to break out of the cycle is by providing high quality animations that would make graphic whores wet themselves and storylines that beat the number of cultural references in The Matrix hands down. And they are still one of the most popular genres today for the supposedly “thinking” crowd.

Thankfully there are platformers, first person shooters and strategy games to break the cycle. Oh wait, platformers involve you jumping on monsters or robots to slay them. First person shooters make you kill and kill. Same for strategy games.

Perhaps that’s why the better games try to break out of the cycle in different ways, and break out they sometimes do. Give me something that requires my brain to think everytime. Bah, it’s just too tempting to refer to the numerous FAQs up on the Internet.

Oh well, back to the endless levelling that is Vana’diel.

On a side note, if anyone wants to meet a couple of us for the Xbox Live Launch, do post in the topic. Hope to see some blog readers there!

Popularity: 6% [?]

I’m Addicted

If you have never touched a MMORPG (that’s Massive Multiplayer Online Roleplaying Game for you acronym-haters people not too well versed with acronyms) before and are considering investing in one, be prepared to spend time on it. Why?

  1. You probably pay for the MMORPG. At least, for playing in it. So make every hour count. If you aren’t paying for it, then your character is probably going to be reset after the (rather long) beta anyway, so why bother?
  2. You probably have nothing better to do with your life (except studying if you’re a student) if you’re playing a MMORPG anyway.
  3. MMORPGs are addictive. They force you to go through this endless cycle of gaining levels, buying new items and gaining more levels. So naturally the testosterone-pumped many will aim to compete with their friends in how fast they gain levels and cool items.
  4. You might be running away from reality practising the form of art named escapism. MMORPGs allow you to lord over puny monsters and slap dragons silly. Of course it’s better than the game called Life, which by the way is not a MMORPG to me. It’s life.
  5. Your friends might have been the ones influencing you to buy the MMORPG in the first place. And thus you are pretty much forced to keep up with them to keep within the social circle of no-lifers fellow MMORPGeans.
  6. You can make new friends in MMORPGs. People who you won’t meet anywhere else online. People who you won’t meet anywhere else offline. Japanese friends. Now that’s expanding your social circle.
  7. Final Fantasy XI rocks! ‘Nuff said.

Some of the above points might make no sense. Of course, it’s almost 3am right now and I’ve just been through a ten hour FFXI marathon. Off to the place called dreamland… might even see a couple of pink monsters balloons there.

Simple Is Best

Everyone talks about playing the latest video game. What’s it now, Battlefield: Vietnam? Splinter Cell: Pandora Tomorrow?

The latest game I’ve played would probably be Final Fantasy XI (on the PC). Hehe, I’m just so outdated. Even then, the game is far too diverse for me to actually say I’ve played it through and through. I may have much more free time to dedicate to that game nowadays, but it’s spent on levelling and more levelling. I’m not at that stage where you can “have fun” yet.

Let me introduce you to the simplest videogames in life which would probably bring back memories. These games are pretty much timeless, so much so that one doesn’t ever feel tired of playing them. Yes! One of them is the game that come complimentary with every copy of Microsoft Windows since 3.1. One probably learnt how to play it when one first get his computer (or access to one) and once in a while, when he’s tired of all other games, he’ll load it up to play once more.

How many of you have actually tried completing a game in three card draw mode? Or Vegas mode? I think most people stick to the easiest there is to win, which would be single card draw Standard mode. That’s fine, but add some spice to your gaming experience. It may not be easier to score (and more frustrating even), but it forces you to use your brain once more.

And then there’s the game which people probably played as their first step into “real” handheld gaming. Stack and disappear, stack and disappear. It’s probably available in the form of a 100-in-1 handheld right now for a price of $9.90. It was first packaged with Nintendo’s Gameboy as well. When was the last time you’ve played that game? Can you still hum the Russian (or was it Arabian?) music that comes with it?



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