Who says gamers have no life? (Note: KIRBYSIM doesn’t count!) While the non-gamers go about their lives busily doing their non-gamer stuff, we gamers are having ourselves a ball of a time within the imaginative worlds of our games. Eating mushrooms, saving a princess in distress, doing kung-fu moves in bullet-time, using superhero powers to play scissors-paper-rock online, saving the universe from Evil - it’s all in a day’s life of us gamers.
But of course, as the little fish from The Wind Waker puts it so well:

We definitely get our daily nourishment before engaging into our games. On the other hand, forgetting to bathe for 60 hours straight is another story altogether.
One of my favourite activities online has been to “0wn” the other team in an Onslaught game of Unreal Tournament 2004. A day’s life of 0wnage usually starts out like this:

Connecting online to the “ttttokyo” server which I frequent a lot. It’s one of the fastest connection from my current location and there are really good players in there that provide a good challenge. Unfortunately, if they pick to be in my opposing team, they will be “0wned” by me pretty soon. :P
Onslaught is a team-based game. Both teams start off at their bases with a Power Core. The goal of the game is to destroy your opposing team’s Power Core with a wide variety of weapons and vehicles. Scattered across the map are several Link Nodes. You have to gain control of the Link Nodes that connect to your opposing team’s Power Core before you are able to damage the Power Core. Needless to say, many battles will be fought at the Link Nodes to gain control over them.

Here’s how to gain control over a Link Node. I happen to be fortunate enough to have a good team with me and so you see them hanging around me and watching over my back to make sure the enemy doesn’t attack while I am taking over this Link Node here with my Link Gun.

And what’s life without pulling some crazy vehicle stunts? Heh heh…

Once all the connecting Link Nodes are overtaken, the opposing team’s Power Core becomes vulnerable. Attack it immediately!

Ahhh…. the sweet taste of victory! When you have a good team with you, it makes the victory even better. Everyone in the team knows what to do at the right time, attacking the Power Core when it becomes vulnerable, and not being somewhere else trying to camp and score lame kills.

Sometimes, we’re able to “0wn” the opposing team’s Power Core so fast that someone screams out “Premature Ejaculation!” I’ve magnified the text from the corner, but it’s still difficult to see. Sorry about that. I bet this is the only context where “premature ejaculation” is considered a good thing, heh heh. :)
But of course, seeing how I am such a l33t player in UT2k4, I still “0wn” the other team pretty well on my own as the following screens will show you. It’s no coincidence that my player name is called “0wn3r” isn’t it?



So if you’re itching for an Onslaught match in Unreal Tournament 2004, drop me a line and get ready to be 0wned in the “ttttokyo” server!
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Woah.. how did you do the Wind Waker screen capture?
Use digital camera. :) Mount on tripod, face the TV, switch off all the lights so the room is completely dark, disable flash, and snap! :)
Come to the paGn server for a lesson in real ownage.
Not bad.. at least you are not playing CS or anything similar :P